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The Group Dynamic
Much of this book is focused on teaching you the rules
and how to make a character. It is important to remember
that roleplaying is a group activity. There are two aspects
to this: the adventuring group and the player group.
Your character is one member of the adventuring
group (also known as a party). Each character in the
group has individual goals, but there are also larger
group goals. The characters may have their disagreements
and even feuds, but for the game to go on they
must remain together. The adventures themselves often
assure this by their plot and structure, but a good
group dynamic can help. This can start during character
creation when everyone is settling on what they
want to play. It’s a smart idea, for example, to make
sure you have at least one character of each class in
the group. When working out ties and goals amongst
the PCs, you can build in reasons for the characters to
adventure together.
The people gaming with you make up the player group
and that too has a dynamic. You and your friends are
going to be spending a lot of time together, so you want
a group of people who fundamentally get along. Roleplaying
is meant to be fun for everyone, so be aware of
tension around the table. Some players try to make the
game all about them, hogging the spotlight and trying
to insert themselves in every scene. Don’t act that way;
it just makes other players angry. Everyone deserves a
chance to shine, so be ready to take a step back when
someone has a good idea or is pursuing something important
for his or her character.
If a game session didn’t go well for some reason, talk it
about it afterwards. It won’t do any good if everyone
goes home to stew. Try to figure out where things went
wrong and see if you can come up with solutions so it
doesn’t happen again.
A common problem is a player who is unhappy with his
character. Maybe the character doesn’t fit into the group
well, or maybe the player finds another class preferable
after some play experience. This doesn’t have to be a
problem. It’s perfectly fine for a player to make a new
character of the same level and retire the old character. It
is preferable to do that than to make a player continue to
play a character he isn’t having fun with.